Monday, November 17, 2008

Heart Beat...



So this past Thursday, my wife and i had another appt with the Dr. Nothing really special except this time we got to hear the Heartbeat of our soon to be determined son/daughter. It is still very surreal that we are having a baby, but this did make things a little more real. 

The Dr. said everything is fine, the heartbeat was strong and fast (as it should be), and everything else with my wife checked out fine. The next appt i will attend is in January when we are able to find out the sex of the baby. I think that will make everything all together real. 

My wife still hasn't been sick. She drinks water like a fish and eats constantly but still hasn't started gaining a lot of weight. But the Dr said that everything is as it should be and we are doing everything right to keep the baby safe and growing properly. 

So as of right now we are about 13 weeks into this and it doesn't seem different for everyday regular life before hand. I am sure that things will rapidly change as my wife's hormones start to get even more crazy and out of control. . . Joy!

Wednesday, November 12, 2008

Super Metroid (SNES)

As far as games for my  Super Nintendo Entertainment System (SNES) goes, this one sits very high on the charts. The first time i played the game was at a friends house, and on his SNES, not my own. 

I owned the first Metroid for the regular NES. For whatever reason, possibly b/c it was the first NES game that i purchased on my own, i always loved the game, even with all of it's back tracking and confusing world layout. I had to wait a very long time before it would see a sequel, and even though some say the sequel came in "Metroid II" for the GameBoy, i don't (and didn't) buy it. That was a game i borrowed from a friend, beat, and immediately gave back. 

Flash forward to some time in 1994 i believe, and there was Super Metroid. Like i said, at first i didn't own the game, but i knew it was out there. I think my initial reason was that "Metroid II" wasn't very good, and that is why i didn't purchase it day one. After playing several hours of the game at a friends house i was hooked. Purchased it at the first chance i had after that, and have been hooked ever since. 

The story is the usual stuff as far as Metroid games go. You are a Samus Aran, bounty hunter extraordinaire. You deliver the "Last Metroid in captivity" to a group of scientist and take off. Naturally the planet then is attacked and the metroid is taken by "Space Pirates" for their own nefarious plans. You then go around the planet collecting bits and bobs for your suit and your weapon. Thus unlocking sections of the planet that were previously inaccessible. The usual back tracking and scouring the planet for items takes place. At the end of the story you face "Mother Brain" (again) and take her down with (spoiler... wait really?) the help of your little Metroid buddy that thinks your its mother. 

This game introduced many of the items that have been present in Metroid games after it. Like the "Super Missile" and the "Grappling Hook". Most all of the other game mechanics and items were polished versions of the previous games items and/or weapons. 

Probably what hooked me the most with this game was the way it looked on screen. Now this is back in the day when a really well done 2-D, go right, game was king. The different environments were all complex and looked drastically different. From the overgrown plant level, to the lava of Norfair, even the Ghost Ship, all felt really well thought out and executed. Also in this version of the game were Mini-Bosses. Besides the usual Ridley, Kraid and Mother Brian, there were other LARGE enemies to take down. Most of which you needed to use a certain item or weapon to exploit a weakness, and pretty much all of them would reward you with another/better item or weapon. Also the music in the game is wonderful. Many of the songs have been taken and remixed by actual bands and are amazing (look up Stemage/Metroid Metal). 

All in all this game still to this day is in my top 10 games of all time. I regularly play through the story and enjoy it every time. As recent as this past summer fell back into the game (on Wii Virtual Console) and went through it for probably the 10th time. 

If you have never played the game and are a fan of the action adventure side scrolling game, i would highly suggest you check it out. You can probably find a copy on ebay cheap or if you own a Wii i think you can pick it up for about $8 (play with the classic controller though). 

Way Back Wednesday's

So i want to do something that i have been thinking about for a while now on my blog. I have an over abundance of "Old School" games in my head that i play or have played over the last twenty some odd years of gaming. 

I have decided to call the section, "Way Back Wednesday's" partly b/c i want a snazzy name for it, and partly b/c i can't think of anything better to call it. 

Since today IS Wednesday, what better day to start it off?

Like Roger Moore instead of Sean Connery...

So despite the fact that Daniel Craig is the new Bond, i decided to use that headline.

I finished playing through the single player story of 007 Quantum of Solace Tuesday. I don't really know what i should have expected from the game but I don't think it disappointed as much as the last several games did. That being said, this game does deliver a limited amount of the James Bond vibe. 

From the outset of the story you get the feeling that you aren't going to truly "Run and Gun" your way through this game. It doesn't go so far as to be the Gears of War 2 "Stop and Pop" either. There are situations that you can't just run in kill everyone and leave the bodies in your wake as you run out the room. Stealth does play a factor in the game as well (achievements please). Sneaking around feels correct in the spots where you need to, the silent kills are pretty brutal despite some of them not "feeling" like you are killing or disabling anyone. The gun play is nice, there are many different types of weapons to use and find through the levels. The sniper rifle as in most FPS's is still my favorite. 

The story revolves around the last 2 movies "Casino Royale" and (naturally) "Quantum of Solace". Before each mission you are given a briefing through the MI6 computer that shows some fancy animations and a time line. I don't know (since i haven't seen the latest movie) if any of it will tie in directly to the story (though I'm almost certain it will) but i always felt like i was missing something. There are people talking about the time line and discussing things that happen and i have no idea why. That and the end of the game's main story kinda ends on a cliff hanger. I guess they are setting you up for the next game? Or maybe the movie itself? Either way i thought there was another stage coming and it simply didn't happen. Time will tell i guess when i see the movie later in the week.

So keeping with the groaners in the game, i have a HUGE gripe with this game. Being that it is a Bond game after all, why is there not a single gadget in the game. None! You can't count the hacking sequences (doors, locks, and cameras) they aren't true gadgets in use. So from what i can tell there are some in the Multi-Player but still... why don't i use them in the main game. I am not expecting a million different things but even the "watch laser" was fun to use in Goldeneye. Seriously, nothing in main game. Did they fire Q?

So did i finish the game, yes. Will i play the multi-player stuff sure. Am i glad that i didn't purchase the game, defiantly. I can't call it a final verdict on the entire game, but as far as the single player game goes, i would give it probably a rent. If you want to play a great Bond game travel back in time to 1996 and play Goldeneye for Nintendo 64. If you are looking for a rental that will pass the time (why aren't you playing one of the million other great games out there) you will probably be happy, for a while. 

So like i said it's ain't Sean Connery, but it for sure isn't Timothy Dalton. 

Friday, November 7, 2008

Gonna go back in time!

So the guys at Criterion have done it again. 
Not only have they brought us new online components for their amazing racing game Burnout Paradise. They also added Bikes, and a day/night switch on time. Both for free i might add. 

Now they are bringing in some new vehicles. With the Legendary Car Pack coming some time (probably early 09 I'm guessing) soon they are adding in the "Jansen 88 Special" a.k.a. The DeLorean DMC12... The thing even fricken hovers! Also in the pack are cars with the names, The Calvary Bootlegger, Manhattan Spirit, and the GT Nighthawk. Not really sure what the other cars are modeled after, but being as the name of the pack is "Legendary Car" they will probably be very recognizable to the average gamer.

This add on will cost you some Microsoft Points or some PSN bucks, but really... flying in the DeLorean around Paradise City... Listening to GnR... its like the 80's all over again.

Wednesday, November 5, 2008

Dreams do come true...


*The only version i could find without music but it has German subtitles*

Monday, November 3, 2008

Bond is back... I sure hope so!

In honor of the release of the newest James Bond game AND movie; "Quantum Of Solace", I thought i would profess my love of the movies and (some) of the games. 

Though most fanboys would have you believe that the only game with the 007 moniker on it is "Goldeneye" for the Nintendo 64, it's sadly is not. Bond games date back all the way to the Atari 2600 (represent) and Apple II days. Originally just "James Bond 007" game was released back in 1983 by Parker Brothers. In the game the missions were based on three different Bond movies, Diamonds are Forever, Moonraker, For Your Eyes Only, and the Spy who Loved Me. Also the game is labeled as a "Role Playing Game" I didn't own this game but i am guessing that being it was on the 2600 (not known for wonderful RPG titles) it is labeled as such b/c you take on the "Role" of James Bond.

Fifteen years, and about 10+ games later, Goldeneye for Nintendo 64 hit. Instantly it was a classic. The game followed almost exactly the plot of the movie. Putting you in the shoes of Pierce Brosnan as Bond. The regular single player story was fun enough but where the game really shined was in the multi-player. 
Get four friends, four controllers (and a TV big enough to matter) and have fun for hours. I can't even count the number of times that my friends and i would go a full weekend of just playing this game. I can still remember each of the maps and could easily find each of my friends at any point in time just based on their screen. Despite what some people will tell you about the nostalgia for this game being better than the actual game, i still find it amusing to play.

So now nine years and many many bad Bond games (Including a rehash of Goldeneye, and a Racing game) later comes the latest attempt to put Bond back on the map. Enter 007 Quantum of Solace (movie and game). 
The movie picks up immediately after the end of the last flick (which is actually the first book by Ian Flemming) Casino Royale. Bond is pissed and on a mission of vengeance. Right on!
The game however is a bit of both worlds. You will complete missions based on Casino Royale AND QoS. Going back to a first person point of view the game already has scored major points with me, and with other excited fans of the series. Developed by Treyarch (the folks that did some of the COD games) and using the COD:4 engine, this game looks amazing in previews.
Accomplishing missions using stealth, gadgets, and down right brute force looks like it is a blast. The cover system borrows a bit from other First/Third person shooters, allowing you to suck up to a wall and the camera pulling back to give you a better vantage point. You can still pull of "007 Movie Moments" but they aren't labeled for you with a Giant neon sign that says "Shoot Here, It's What Jimmy Would Do!". You don't ever have to do them but when you figure out something that would make a great action moment you are rewarded. 
Being that i am a huge movie buff, and a total nerd when it comes to both Bond and the games, i for one can't wait to get this one in my hands. 

"007 Quantum of Solace" the game comes out this Tuesday on pretty much every system, and the movie will be in theaters this weekend. This IS however just a preview based on all that i have heard, seen and read second hand. So i will have more on this game as i am allowed to play it. Stay Tuned!

*Update*
Gamefly HAS sent me my 360 copy in the mail. I hope to have it by this weekend.